President, Games for Change
Susanna Pollack is the President of Games for Change, the leading global advocate for the power of games as drivers of social impact. In her role there, she produces the annual Games for Change Festival, the largest gaming event in New York, dubbed by national media as “the Sundance of video games.”
With a commitment to games and learning, in 2015 Susanna launched the Games for Learning Summit at the G4C Festival with collaboration with the Entertainment Software Association. Now an annual event, the gathering attracts educators, policy makers, game studios and publishers to explore how games can be more effectively used in the classroom. Susanna also developed the G4C Student Challenge with the NYC Department of Education. The program is now scaling nationally in 2016/17 encouraging middle and high school students to design games around social issues.
Prior to Games for Change Susanna worked across both the commercial and public sector. Over a 12 year period, Susanna held various senior level positions at BBC Worldwide Americas, most recently as SVP of the TV distribution division for the US where she led a team of 20 to raise $50m annually from coproduction and sales of BBC’s award winning documentaries and scripted content.
This session provides a close look at how we can use video games to fight one of the most pressing global issue of our time. How can videogames be used to both deepen our understanding of climate change as well as inspire action? What are some of the most exciting games being made for this […]