Noah Falstein

Noah Falstein, Chief Game Designer, Google

Noah Falstein has been a professional game developer since 1980 (Sinistar, Indiana Jones and the Fate of Atlantis, Neuroracer), and was one of the first ten employees at LucasArts Entertainment, The 3DO Company, and Dreamworks Interactive.  He ran The Inspiracy, a game consultancy, for 17 years.  Falstein was the first elected Chairman of the IGDA and design columnist for Game Developer magazine for 6 years.  At Google, he contributes to game projects across the company including for VR and Project Tango, and engages with game developers as part of the Developer Advocacy team.

My Sessions

When Story and Games Clash

Storytelling and interactivity have gone together since the earliest text adventures, and both are vital to learning. But in fact, in some critical ways games and stories are 180 degrees opposed, and the reasons why are important to understand to avoid mis-steps in the new territories of virtual reality (lest we be eaten by a […]